Ubisoft loves Assassin’s Creed. So much so that they put out one each two years. And, over the years and over the course of many games, the quality of the games dropped quite a bit. Hearing word of another Assassin’s Creed is taken like word of rain in autumn – it happens every day and it’s not particularly exciting. Well, today, we’re taking a look at the Assassin’s Creed that takes place in Paris. We’re talking about Assassin’s Creed Unity.
Templars in Paris
Assassin’s Creed Unity is not that bad of a game as Black Flag was. This time around, Ubisoft tried to go back to the roots, and make a game that would resemble the amazing first two entries. And, in a way, they succeeded. The game play is certainly reminiscent of Assassin’s Creed 2, and many people call Unity the most Assassin’s Creed 2 since Assassin’s Creed 2. You’re parkouring, jumping from rooftop to rooftop, blending in with the crowds, attending balls in palaces and fighting French soldiers in the streets. The game features a sandbox-style way of dealing with your targets and lets you approach the assassination in many ways, something that hasn’t been really seen since AC1. The combat is similar to the first game, which is an excellent things, since AC1 nailed that feature – it made it fairly easy, but also challenging, and most importantly, fun.
Even the characters in Unity are interesting. They mostly center on Arno, the protagonist, and his love, Elise. Arno is very similar to Ezio, a charming and witty man, a bit of a jerk too, but a loveable jerk. The story of Unity doesn’t simply revolve around Templars, but it’s also a love story, as it focuses very heavily on Arno’s and Elise’s story. Thus, Unity’s story is a historical action movie with a badass main protagonist and his beautiful damsel. But, being subject to many Assassin’s Creeds over the years, we’ve kind of grown bored of them, and the story, though entertaining, it doesn’t resonate well with us as players.
Of course, there’s a whole host of problems with the games too. It’s become a staple for Ubisoft that all of their games are riddled with ridiculous and sometimes even game-breaking bugs. Oftentimes, you’ll see people suspended in midair, things will start glitching, and other bugs you’ve seen in other AC games. These are mostly due to the games being rushed to market, as Ubisoft Released Rouge the same year they released Unity, and they usually have a tendency of releasing a game every two years.
Ultimately, AC Unity isn’t that bad of a game, and it certainly does some things right. However, having two releases from the same franchise means that the impact of the individual games is dampened and softened. Having two games at the same time, in a franchise that spawned way too many games means that you simply can’t enjoy the game, and can’t savor it the way you’re supposed to. That is the curse of Assassin’s Creed.